A manual for starting civilization from bare hands.
765 achievements, each built on earlier ones. The whole path in order, from the first hammerstone to the power grid.
Watch the intro filmDay one · 7 min- Population
- 24
- Milestone
- Fire, shelter and stone tools
Twenty-four people land on an empty world with nothing but the clothes they wear. This is the record of how they went from bare hands to steam, electricity and the first antibiotic: what they made, in what order, from what, and how.
| Achievements | 765 |
| Phases | 23 |
| Threads | 7 |
| Written procedures | 52 |
| Sketches drawn | 60 of 141 |
| Settlers | 24 |
The path, in twenty-three phases
Each phase is a stage of the journey. Inside a phase the entries are in the order they can be made.
The bars lie on the same hundred years as the film above
Seven threads
Every achievement belongs to one thread. The threads run side by side through all the phases and feed each other.
One entry, start to finish
Every entry says what it is for, what it is built on and what it leads to. 52 of them have the whole procedure, step by step.


Bow-drill fire set
There is no fire on the island until someone makes one. The bow drill turns arm strength into heat by spinning a wooden drill against a wooden board until the wood dust itself begins to glow.
- Raw materials
- soft dry wood (willow, cedar), bent branch, smooth stone
- Built on
- 01.03 Sharp stone flake
01.05 Twisted plant-fibre cord - Leads to
- 01.08 First fire and stone hearth
02.22 Pump drill with stone bit - Time
- two hours to make the set; then one to ten minutes for an ember when everything is right
- Drill: straight, thumb-thick, a hand-span long. Round the bottom end bluntly. Shape the top end to a blunt point.
- Hearth board: thumb-thick, three fingers wide, flat on the underside so it does not rock.
- Bow: tie the cord to both ends, just slack enough to take one turn round the drill.
- Cut a shallow dimple in the board, a drill's half-width in from the edge.
The twenty-four
Twelve men and twelve women, aged 18 to 28 at the landing. Each holds a charge: the part of the settlement’s life they answer for.
























The island
One island, shaped like a kidney bean round its Gulf, with everything the settlers will ever use somewhere on it.
47 named places, each with its distance from the Landing.
- Long
- 100 miles
- Wide
- 50 miles
- Named places
- 47
- Railway by year 50
- 33 miles
